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Total war rome remastered vs rome 2
Total war rome remastered vs rome 2





total war rome remastered vs rome 2
  1. Total war rome remastered vs rome 2 mod#
  2. Total war rome remastered vs rome 2 full#
  3. Total war rome remastered vs rome 2 mods#

Try to shorten this! The mod-folder name doesn't have to match the displayed mod name, so re-name that to something with just a few initials! And try not to keep old copies of unecessary files/folder with long names inside the mod-folder.įor text file and folder structure differences see main article:- File Differences - Rome Remastered if you are ending up with file/folder paths that looks like:Ĭ:\Users\Name\AppData\Local\Feral Interactive\Total War ROME REMASTERED\Mods\My Mods\Mega European Mod Version 5b 2021\data\xdescr_building_battle - copy (2)\ See Feral's logging.md for further details.Ī blank error message with yellow ! symbol, when you try to launch a mod on your PC appears to be caused by an overall file path length issue. show_err - to generate a single pop-up message as in the original game enable_dialogs - to get multiple pop-up messages (this really does generate multiple messages, you might find it annoying, and the same messages should be available from the text logs) verbose_script_logging - to help debug scriptsĪdditionally EnableBattleModelInfo can be activated from Preferences Data to view the assets a battle model is using. To activate basic logging to text file use enable_logging in your Launch Options.Ĭ:\Users\YOUR_NAME\AppData\Local\Feral Interactive\Total War ROME REMASTERED\VFS\Local\Rome\logs Version 2.0.2 has introduced a comprehensive error logging system. If you try and run a mod without any manifest you will just get the vanilla game!

total war rome remastered vs rome 2

If you add files to the mod and fail to Regenerate Manifest your new files will not be loaded.

total war rome remastered vs rome 2

To generate this file - or regenerate it if you have changed files - select the mod and click the "Regenerate Manifest" button on the Feral launcher. This is referred to as the 'manifest' for the mod. "Description": "Brief description of you mod goes here", This file you write yourself and it gives the name and description of the mod, a sample format is: Within Mod_Name folder you need the mod's data folder a modinfo.json and a filelist.json modinfo.json

Total war rome remastered vs rome 2 mods#

Within either Local Mods or My Mods you will then have a folder for Mod_Name. If you have a small C drive and need to relocate this elsewhere you can use a hard-link on your computer, hopefully, the launcher options will later allow an easier way to change directory locations!

Total war rome remastered vs rome 2 full#

Mods in development can be placed in the 'Mods' folder either in Local Mods or My Mods, the full path to these folders is normally:Ĭ:\Users\YOURNAME\AppData\Local\Feral Interactive\Total War ROME REMASTERED\Mods\Local Mods\Mods_Name etc. Mods can be uploaded and used from the Steam Workshop, the placing of those mods on your computer will be determined by Steam and your library set-up, for example a mod's file could be in:ĭ:\Steam\steamapps\workshop\content\885970\2471298638 6.3 Similarities to the original system:.







Total war rome remastered vs rome 2